【C++】SDL2环境安装及AI编码简单的俄罗斯方块游戏
AI时代编码及文档功能
SDL2环境安装
Windows系统安装方法
下载SDL2开发库从官网(https://www.libsdl.org/download-2.0.php),选择SDL2-devel-2.0.x-mingw.tar.gz
(MinGW)或SDL2-devel-2.0.x-VC.zip
(Visual Studio)。解压后将以下文件复制到对应目录:
include
文件夹内容 → 编译器头文件目录(如C:\MinGW\include\SDL2
)lib
文件夹内容 → 编译器库目录(如C:\MinGW\lib
)SDL2.dll
→ 项目输出目录或系统C:\Windows\System32
Linux系统安装方法
通过包管理器直接安装:
sudo apt-get install libsdl2-dev # Debian/Ubuntu
sudo yum install SDL2-devel # CentOS/Fedora
macOS系统安装方法
使用Homebrew安装:
brew install sdl2
项目配置示例(CMake)
创建CMakeLists.txt
文件,添加SDL2依赖:
cmake_minimum_required(VERSION 3.10)
project(Tetris)
find_package(SDL2 REQUIRED)
add_executable(tetris main.cpp)
target_include_directories(tetris PRIVATE ${SDL2_INCLUDE_DIRS})
target_link_libraries(tetris ${SDL2_LIBRARIES})
简单俄罗斯方块实现代码框架
初始化SDL2窗口与渲染器
#include <SDL2/SDL.h>
#include <vector>const int GRID_WIDTH = 10;
const int GRID_HEIGHT = 20;
const int CELL_SIZE = 30;SDL_Window* window = nullptr;
SDL_Renderer* renderer = nullptr;bool init() {if (SDL_Init(SDL_INIT_VIDEO) < 0) return false;window = SDL_CreateWindow("Tetris", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, GRID_WIDTH * CELL_SIZE, GRID_HEIGHT * CELL_SIZE, 0);renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);return window && renderer;
}
定义方块形状
使用4x4矩阵表示7种经典方块:
std::vector<std::vector<std::vector<int>>> SHAPES = {{{1,1,1,1}, {0,0,0,0}}, // I{{1,1}, {1,1}}, // O{{0,1,1}, {1,1,0}} // Z// 添加其他形状...
};
游戏主循环逻辑
void gameLoop() {bool running = true;SDL_Event e;while (running) {while (SDL_PollEvent(&e)) {if (e.type == SDL_QUIT) running = false;if (e.type == SDL_KEYDOWN) {switch (e.key.keysym.sym) {case SDLK_LEFT: moveCurrentPiece(-1); break;case SDLK_RIGHT: moveCurrentPiece(1); break;case SDLK_DOWN: dropPiece(); break;}}}SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);SDL_RenderClear(renderer);renderGrid();SDL_RenderPresent(renderer);}
}
碰撞检测实现
bool checkCollision(const std::vector<std::vector<int>>& grid, int x, int y) {for (int i = 0; i < 4; ++i) {for (int j = 0; j < 4; ++j) {if (currentPiece[i][j] && (x + j < 0 || x + j >= GRID_WIDTH || y + i >= GRID_HEIGHT || grid[y + i][x + j])) {return true;}}}return false;
}
进阶功能建议
- 添加分数系统:消除行时累计分数
- 实现影子预览:显示方块下落最终位置
- 音效支持:使用SDL_mixer播放背景音乐
SDL2环境安装及AI编码简单的俄罗斯方块游戏
VS配置及编码
vs2022配置SDL环境
SDL2相关文件
https://download.csdn.net/download/wenchun001/90932057